![]() ![]() In general, to finely manage your movement, you must tap small "face" buttons on the PlayStation Move wand to turn in 45-degree "snap" increments, or spin around entirely if you've blasted too far. The game allows you to dash laterally, but this move is meager, perhaps due to that kind of motion typically triggering motion sickness within VR. ![]() First is the lack of easy lateral movement. Now that I have the final game, however, I can't get through the prologue mission without noticing a few quirks. The opening prologue tutorial is the same as that demo, and at first blush, it's a treat to fly through, thanks to this palm-aiming system working as a smooth, not-too-disorienting way to blast through a mostly straightforward flight path. Further Reading Iron Man VR preview makes me want to put on nerdy headgear again ![]()
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